Combustionbending: Difference between revisions
		
		
		
		
		
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'''Combustionbending''' is an extremely powerful subelement of [[firebending]] that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.  | '''Combustionbending''' is an extremely powerful subelement of [[firebending]] that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.  | ||
[[File:Combustionbending.png|thumb]]  | |||
== Abilities ==  | == Abilities ==  | ||
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To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.  | To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.  | ||
'''Explode'''  | |||
Tap crouch to cause a small explosion wherever you point, which will not break any blocks.  | |||
'''CombustBeam'''  | |||
Hold crouch to charge your combustion to a level of your choice, and release to fire. The beam will follow the player's cursor.  | |||
[[Category: Bending]]  | [[Category: Bending]]  | ||
[[Category: Fire]]  | |||
Latest revision as of 00:32, 10 June 2022
Combustionbending is an extremely powerful subelement of firebending that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.
Abilities
Combustionbending
To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.
Explode
Tap crouch to cause a small explosion wherever you point, which will not break any blocks.
CombustBeam
Hold crouch to charge your combustion to a level of your choice, and release to fire. The beam will follow the player's cursor.