Combustionbending: Difference between revisions

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'''Combustionbending''' is an extremely powerful subelement of [[firebending]] that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.
'''Combustionbending''' is an extremely powerful subelement of [[firebending]] that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.
[[File:Combustionbending.png|thumb]]


== Abilities ==
== Abilities ==
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To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.
To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.
'''Explode'''
Tap crouch to cause a small explosion wherever you point, which will not break any blocks.
'''CombustBeam'''
Hold crouch to charge your combustion to a level of your choice, and release to fire. The beam will follow the player's cursor.


[[Category: Bending]]
[[Category: Bending]]
[[Category: Fire]]

Latest revision as of 01:32, 10 June 2022

Combustionbending is an extremely powerful subelement of firebending that allows firebenders to create explosions at long distances with a relatively quick cooldown. The explosion is roughly equivalent to a torpedo or just over 3 blocks of TNT at once.

Combustionbending.png

Abilities

Combustionbending

To use, the user simply needs to tap crouch at wherever they are aiming and a beam will fire, exploding on impact with a player or a block. The beam has a 35 block distance.

Explode

Tap crouch to cause a small explosion wherever you point, which will not break any blocks.

CombustBeam

Hold crouch to charge your combustion to a level of your choice, and release to fire. The beam will follow the player's cursor.